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Artificial Intelligence with Python

You're reading from   Artificial Intelligence with Python A Comprehensive Guide to Building Intelligent Apps for Python Beginners and Developers

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Product type Paperback
Published in Jan 2017
Publisher Packt
ISBN-13 9781786464392
Length 446 pages
Edition 1st Edition
Languages
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Author (1):
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Prateek Joshi Prateek Joshi
Author Profile Icon Prateek Joshi
Prateek Joshi
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Table of Contents (17) Chapters Close

Preface 1. Introduction to Artificial Intelligence FREE CHAPTER 2. Classification and Regression Using Supervised Learning 3. Predictive Analytics with Ensemble Learning 4. Detecting Patterns with Unsupervised Learning 5. Building Recommender Systems 6. Logic Programming 7. Heuristic Search Techniques 8. Genetic Algorithms 9. Building Games With Artificial Intelligence 10. Natural Language Processing 11. Probabilistic Reasoning for Sequential Data 12. Building A Speech Recognizer 13. Object Detection and Tracking 14. Artificial Neural Networks 15. Reinforcement Learning 16. Deep Learning with Convolutional Neural Networks

Summary

In this chapter, we discussed how to build games with artificial intelligence, and how to use search algorithms to effectively come up with strategies to win the games. We talked about combinatorial search and how it can be used to speed up the search process. We learned about Minimax and Alpha-Beta pruning. We learned how the Negamax algorithm is used in practice. We then used these algorithms to build bots to play Last Coin Standing and Tic-Tac-Toe.

We learned how to build two bots to play against each other in Connect Four and Hexapawn. In the next chapter, we will discuss natural language processing and how to use it to analyze text data by modeling and classifying it.

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