Creating a replicator and changing parameters in the HUD
Let's take a look at how we can create a replicator using a shape from Motion's Library and tweak a few of its parameters using the HUD!
Getting ready
Under the exercise files of this chapter, double-click on the 08_01
project. There is a Shape layer in the Layers tab whose rotation has been animated to repeat for the duration of the project. Our goal is to place the star in a replicator so that we can have a pattern in our Canvas.
How to do it...
Make sure your playhead is at the beginning of your project. Select the Star layer and press L; alternatively, from the toolbar choose Create a replicator (the icon with a grid of squares, as shown in the following screenshot).
Play back the project. Several things just happened after you pressed that button. In the Layers tab, notice the Star layer has been turned off. A cell and replicator have been created just above it. The cell holds information about the star while the emitter is creating...