Summary
In this project, we created the illusion of a bouquet of flowers breathing by using a collection of coding modifiers: we used blur
to create the illusion of smoke, and scale
and rotationEffect
to make the flowers expand and contract in an arc, and we also added labels on the screen. On top of this, we used the UIViewRepresentable
protocol and the CAEmitter
class, and incorporated particle systems to create falling snow.
Here are some extra thoughts on how to take this app further, or just practice adding some more features, to help stretch your skills with SwiftUI animations. How about adding some sound to the project? We did that in Chapter 4 with the Record Player project, and it’s very easy to do – you could add some guided voice narration that simply says “breathe in, breathe out” or some meditative music.
Or how about adding a button or slider that will change the speed of the animation? Maybe you want to increase the petal opening and...