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Android Programming with Kotlin for Beginners

You're reading from  Android Programming with Kotlin for Beginners

Product type Book
Published in Apr 2019
Publisher Packt
ISBN-13 9781789615401
Pages 698 pages
Edition 1st Edition
Languages
Author (1):
John Horton John Horton
Profile icon John Horton
Toc

Table of Contents (33) Chapters close

Android Programming with Kotlin for Beginners
Contributors
Preface
1. Getting Started with Android and Kotlin 2. Kotlin, XML, and the UI Designer 3. Exploring Android Studio and the Project Structure 4. Getting Started with Layouts and Material Design 5. Beautiful Layouts with CardView and ScrollView 6. The Android Lifecycle 7. Kotlin Variables, Operators, and Expressions 8. Kotlin Decisions and Loops 9. Kotlin Functions 10. Object-Oriented Programming 11. Inheritance in Kotlin 12. Connecting Our Kotlin to the UI and Nullability 13. Bringing Android Widgets to Life 14. Android Dialog Windows 15. Handling Data and Generating Random Numbers 16. Adapters and Recyclers 17. Data Persistence and Sharing 18. Localization 19. Animations and Interpolations 20. Drawing Graphics 21. Threads and Starting the Live Drawing App 22. Particle Systems and Handling Screen Touches 23. Android Sound Effects and the Spinner Widget 24. Design Patterns, Multiple Layouts, and Fragments 25. Advanced UI with Paging and Swiping 26. Advanced UI with Navigation Drawer and Fragment 27. Android Databases 28. A Quick Chat Before You Go Other Book You May Enjoy Index

The Note to self app


Welcome to the first of the multi-chapter apps that we will implement in this book. When we do these projects, we will do them more professionally than we do the smaller apps. In this project, we will use String resources instead of hardcoding the text in the layouts.

Sometimes, these things can be overkill when you are trying to learn a new Android or Kotlin topic, but they are useful and important to start using as soon as possible in real projects. They soon become like second nature and the quality of our apps will benefit from it.

Using String resources

In Chapter 3, Exploring Android Studio and the Project Structure, we discussed using String resources instead of hardcoding text in our layout files. There were a few benefits of doing things this way, but it was also slightly long-winded.

As this is our first multi-chapter project, it is a good time to do things the right way. If you want a quick refresher on the benefits of String resources, refer back to Chapter...

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