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Android Programming for Beginners

You're reading from   Android Programming for Beginners Learn all the Java and Android skills you need to start making powerful mobile applications

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785883262
Length 698 pages
Edition 1st Edition
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Authors (2):
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Paresh Mayani Paresh Mayani
Author Profile Icon Paresh Mayani
Paresh Mayani
John Horton John Horton
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John Horton
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Toc

Table of Contents (32) Chapters Close

Preface 1. The First App FREE CHAPTER 2. Java – First Contact 3. Exploring Android Studio 4. Designing Layouts 5. Real-World Layouts 6. The Life and Times of an Android App 7. Coding in Java Part 1 – Variables, Decisions, and Loops 8. Coding in Java Part 2 – Methods 9. Object-Oriented Programming 10. Everything's a Class 11. Widget Mania 12. Having a Dialogue with the User 13. Handling and Displaying Arrays of Data 14. Handling and Displaying Notes in Note To Self 15. Android Intent and Persistence 16. UI Animations 17. Sound FX and Supporting Different Versions of Android 18. Design Patterns, Fragments, and the Real World 19. Using Multiple Fragments 20. Paging and Swiping 21. Navigation Drawer and Where It's Snap 22. Capturing Images 23. Using SQLite Databases in Our Apps 24. Adding a Database to Where It's Snap 25. Integrating Google Maps and GPS Locations 26. Upgrading SQLite – Adding Locations and Maps 27. Going Local – Hola! 28. Threads, Touches, Drawing, and a Simple Game 29. Publishing Apps 30. Before You Go Index

The basic classes mini app


The generals who will be using our app will need more than one Soldier object. In our app that we are about to build, we will instantiate and use multiple objects. We will also demonstrate using the dot operator on variables and methods to show that different objects have their very own instance variables.

You can get the completed code for this example in the code download. It is in the chapter 9/Basic Classes folder. Alternatively, read on to create your own working example.

Create a project with a blank activity. Call the application BasicClasses. Now, we create a new class called Soldier:

  1. Right-click the com.gamecodeschool.basicclasses (or whatever your package name is) folder in the project explorer window.

  2. Select New | Java Class.

  3. In the Name field, type Soldier and left-click on OK.

The new class is created for us with a code template ready to put our implementation within it, just like the next image shows:

Notice that Android Studio has put the class in the same...

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