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Android Application Programming with OpenCV

You're reading from   Android Application Programming with OpenCV For Java developers OpenCV is a fantastic opportunity to benefit from the popularity of image related mobile apps on Android. This book teaches you all you need to know about computer vision with practical projects.

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781849695206
Length 130 pages
Edition 1st Edition
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Author (1):
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Joseph Howse Joseph Howse
Author Profile Icon Joseph Howse
Joseph Howse
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Toc

Rendering the cube in ARCubeRenderer


Android provides a class called GLSurfaceView, which is a widget that is drawn by OpenGL. The drawing logic is encapsulated via an interface called GLSurfaceView.Renderer, which we will implement in ARCubeRenderer. The interface requires the following methods:

  • onDrawFrame(GL10 gl): It is called to draw the current frame.

  • onSurfaceChanged(GL10 gl, int width, int height): It is called when the surface size changes. For our purposes, this method does not need to do anything.

  • onSurfaceCreated(GL10 gl, EGLConfig config): It is called when the surface is created or recreated. For our purposes, this method does not need to do anything.

The GL10 instance, which is passed as an argument, provides access to the standard OpenGL ES 1.0 functionality. Basically, we are interested in two kinds of OpenGL functionality; applying matrix transformations to 3D vertices and then drawing triangles based on the transformed vertices. Our cube will have eight vertices and 12...

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