Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Android 9 Development Cookbook

You're reading from   Android 9 Development Cookbook Over 100 recipes and solutions to solve the most common problems faced by Android developers

Arrow left icon
Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781788991216
Length 464 pages
Edition 3rd Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Rick Boyer Rick Boyer
Author Profile Icon Rick Boyer
Rick Boyer
Arrow right icon
View More author details
Toc

Table of Contents (18) Chapters Close

Preface 1. Activities FREE CHAPTER 2. Layouts 3. Views, Widgets, and Styles 4. Menus and Action Mode 5. Fragments 6. Home Screen Widgets, Search, and the System UI 7. Data Storage 8. Alerts and Notifications 9. Using the Touchscreen and Sensors 10. Graphics and Animation 11. A First Look at OpenGL ES 12. Multimedia 13. Telephony, Networks, and the Web 14. Location and Using Geofencing 15. Getting Your App Ready for the Play Store 16. Getting Started with Kotlin 17. Other Books You May Enjoy

Introduction

The Android SDK provides a powerful tool to program mobile devices, and the best way to master such a tool is to jump right in. Although you can read this book from beginning to end, as it is a cookbook, it is specifically designed to allow you to jump to specific tasks and get the results immediately.

Activities are the fundamental building block of most Android applications as the activity class provides the interface between the application and screen. Most Android applications will have at least one activity, if not several (but they are not required). A background service application will not necessarily require an activity if there is no user interface.

This chapter explains how to declare and launch activities within an application and how to manage several activities at once by sharing data between them, requesting results from them, and calling one activity from within another.

This chapter also briefly explores the intent object, which is often used in conjunction with activities. Intents can be used to transfer data between activities in your own application, as well as in external applications, such as those included with the Android operating system (a common example would be to use an intent to launch the default web browser).

To begin developing Android applications, head over to the Android Studio page to download the new Android Studio IDE and the Android SDK bundle:
http://developer.android.com/sdk/index.html.
You have been reading a chapter from
Android 9 Development Cookbook - Third Edition
Published in: Oct 2018
Publisher: Packt
ISBN-13: 9781788991216
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image