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WebRTC Blueprints

You're reading from   WebRTC Blueprints Develop your very own media applications and services using WebRTC

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Product type Paperback
Published in May 2014
Publisher
ISBN-13 9781783983100
Length 176 pages
Edition Edition
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Author (1):
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Andrii Sergiienko Andrii Sergiienko
Author Profile Icon Andrii Sergiienko
Andrii Sergiienko
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Table of Contents (13) Chapters Close

WebRTC Blueprints
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Developing a WebRTC Application FREE CHAPTER 2. Using the WebRTC Data API 3. The Media Streaming and Screen Casting Services 4. Security and Authentication 5. Mobile Platforms Index

Known limitations


WebRTC and its Data API are supported by major web browsers. Nevertheless, the WebRTC standard is not yet complete and web browsers can still behave in different ways.

Chrome versions lower than 31 uses the RTP data channel type by default; Firefox uses SCTP by default in all versions.

At the time of writing these lines, Chrome still has some traits in the data channel's implementation. They limit channel bandwidth, which can cause unexpected effects. To fix it, you can use a hack described in this chapter.

With some browsers (not having fully compliant support of the WebRTC API), you can face the unexpected behavior while transmitting big-sized files that cause weird errors.

Nevertheless, all these cases are temporary. You can check the current status of the data channel's implementation on the WebRTC home page at http://www.webrtc.org/home.

Also, you can check the browser's home page for more detailed information on supporting the WebRTC API for a particular browser's version...

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