The same techniques and code can be used for selecting waypoints. Please refer to the NPC NavMeshAgent control for following waypoints in sequence recipe in Chapter 10, Navigation Meshes and Agents) for more information about waypoints.
United States
United Kingdom
India
Germany
France
Canada
Russia
Spain
Brazil
Australia
Argentina
Austria
Belgium
Bulgaria
Chile
Colombia
Cyprus
Czechia
Denmark
Ecuador
Egypt
Estonia
Finland
Greece
Hungary
Indonesia
Ireland
Italy
Japan
Latvia
Lithuania
Luxembourg
Malaysia
Malta
Mexico
Netherlands
New Zealand
Norway
Philippines
Poland
Portugal
Romania
Singapore
Slovakia
Slovenia
South Africa
South Korea
Sweden
Switzerland
Taiwan
Thailand
Turkey
Ukraine