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Unity 2017 Mobile Game Development

You're reading from   Unity 2017 Mobile Game Development Build, deploy, and monetize games for Android and iOS with Unity

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781787288713
Length 360 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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John P. Doran John P. Doran
Author Profile Icon John P. Doran
John P. Doran
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Toc

Table of Contents (11) Chapters Close

Preface 1. Building Your Game FREE CHAPTER 2. Setup for Android and iOS Development 3. Mobile Input/Touch Controls 4. Resolution Independent UI 5. Advertising Using Unity Ads 6. Implementing In-App Purchases 7. Getting Social 8. Using Unity Analytics 9. Making Your Title Juicy 10. Game Build and Submission

Configuring purchases for the stores of your choice

Unfortunately, we do not have enough room in the book to go step by step through the process for every store, but I do have pages that you can reference to go through the entire process for the following stores:

Apple App Store and Mac App Store: https://docs.unity3d.com/Manual/UnityIAPAppleConfiguration.html.

Google Play Store: https://docs.unity3d.com/Manual/UnityIAPGoogleConfiguration.html.

Windows Store: https://docs.unity3d.com/Manual/UnityIAPWindowsConfiguration.html.

Amazon Appstore and Amazon Underground: https://docs.unity3d.com/Manual/UnityIAPAmazonConfiguration.html.

Samsung Galaxy: https://docs.unity3d.com/Manual/UnityIAPSamsungConfiguration.html.

Tizen Store: https://docs.unity3d.com/Manual/UnityIAPTizenConfiguration.html.

CloudMoolah Moo Store: https://docs.unity3d.com/Manual/UnityIAPMoolahConfiguringMooStore.html...

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