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The Modern Vulkan Cookbook

You're reading from   The Modern Vulkan Cookbook A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan

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Product type Paperback
Published in Apr 2024
Publisher Packt
ISBN-13 9781803239989
Length 334 pages
Edition 1st Edition
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Authors (2):
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Preetish Kakkar Preetish Kakkar
Author Profile Icon Preetish Kakkar
Preetish Kakkar
Mauricio Maurer Mauricio Maurer
Author Profile Icon Mauricio Maurer
Mauricio Maurer
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Table of Contents (12) Chapters Close

Preface 1. Chapter 1: Vulkan Core Concepts 2. Chapter 2: Working with Modern Vulkan FREE CHAPTER 3. Chapter 3: Implementing GPU-Driven Rendering 4. Chapter 4: Exploring Techniques for Lighting, Shading, and Shadows 5. Chapter 5: Deciphering Order-Independent Transparency 6. Chapter 6: Anti-Aliasing Techniques 7. Chapter 7: Ray Tracing and Hybrid Rendering 8. Chapter 8: Extended Reality with OpenXR 9. Chapter 9: Debugging and Performance Measurement Techniques 10. Index 11. Other Books You May Enjoy

Using Volk to load Vulkan functions and extensions

Volk is an open source library created by Arseny Kapoulkine that provides simple cross-platform support for loading Vulkan functions. The library provides several key features, the most important ones being automatically loading Vulkan’s function pointers and providing cross-platform support.

In this recipe, you will learn how to use Volk to load Vulkan functions and their extensions.

Getting ready

Download Volk from https://github.com/zeux/volk and add volk.c to your project and enable the preprocessor defines for your platform, VK_USE_PLATFORM_WIN32_KHR, VK_USE_PLATFORM_XLIB_KHR, VK_USE_PLATFORM_MACOS_MVK, and so on, before including volk.h.

How to do it…

Volk automatically loads Vulkan’s function pointers, so you don’t have to manually handle the details of loading them and checking for available extensions. If you use Volk in your application, do not link against the static version of...

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