Deforming textures
There are a lot of great places to get images for use as materials out there. There are free and paid sites where you can download high-resolution, seamless-tiling images of just about anything. There is also a chance that you are an expert photographer who can perfectly square up a texture in the real world, take a picture, and have it applied as a perfect material once it is imported into SketchUp. There are also a lot of good-looking images that will need a little bit of editing once they get imported. This section is for those.
Modifying textures
To modify a texture, it must be in the model space. It cannot simply be saved somewhere in the model but must actually be visible on the screen. To edit the material, select and right-click the face that it is on. If the face you need to edit is in a container, you may have to double-click to enter the container before you can get to the face with the material. Let’s hop into our practice model and modify...