Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Swift Cookbook

You're reading from   Swift Cookbook Proven recipes for developing robust iOS applications with Swift 5.9

Arrow left icon
Product type Paperback
Published in Jun 2024
Publisher Packt
ISBN-13 9781803239583
Length 422 pages
Edition 3rd Edition
Languages
Tools
Arrow right icon
Authors (4):
Arrow left icon
Chris Barker Chris Barker
Author Profile Icon Chris Barker
Chris Barker
Daniel Bolella Daniel Bolella
Author Profile Icon Daniel Bolella
Daniel Bolella
Nathan Lawlor Nathan Lawlor
Author Profile Icon Nathan Lawlor
Nathan Lawlor
Keith Moon Keith Moon
Author Profile Icon Keith Moon
Keith Moon
Arrow right icon
View More author details
Toc

Table of Contents (15) Chapters Close

Preface 1. Chapter 1: Swift Fundamentals 2. Chapter 2: Mastering the Building Blocks FREE CHAPTER 3. Chapter 3: Data Wrangling with Swift 4. Chapter 4: Generics, Operators, and Nested Types 5. Chapter 5: Beyond the Standard Library 6. Chapter 6: Understanding Concurrency in Swift 7. Chapter 7: Building iOS Apps with UIKit 8. Chapter 8: Building iOS Apps with SwiftUI 9. Chapter 9: Getting to Grips with Combine 10. Chapter 10: Using CoreML and Vision in Swift 11. Chapter 11: Immersive Swift with ARKit and Augmented Reality 12. Chapter 12: Visualizing Data with Swift Charts 13. Index 14. Other Books You May Enjoy

Using Reality Composer Pro for visionOS

As we saw in the last recipe, we can create 3D objects and display them in AR quite simply in Swift. Another way in which we can create AR scenes is by using a GUI tool that automatically generates an AR scene that we can use directly in our app.

Enter Reality Composer Pro, an Apple tool that does exactly that for the visionOS platform. For more information, check out the link in the See also section.

Getting ready

For this recipe, we will be using Reality Composer Pro, which is available with Xcode 15. This recipe will focus more on creating an AR experience with the visionOS SDK, as there is currently a limitation on using Reality Composer Pro with the standard SDKs (such as iOS).

How to do it...

Let’s get started with this recipe:

  1. Create a new project in Xcode. Go to File | New | Project | VisionOS | App. For this app, be sure to choose Volume for Initial Scene and RealityKit for Immersive Space Renderer:
...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image