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Python Reinforcement Learning

You're reading from   Python Reinforcement Learning Solve complex real-world problems by mastering reinforcement learning algorithms using OpenAI Gym and TensorFlow

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Product type Course
Published in Apr 2019
Publisher Packt
ISBN-13 9781838649777
Length 496 pages
Edition 1st Edition
Languages
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Authors (4):
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Yang Wenzhuo Yang Wenzhuo
Author Profile Icon Yang Wenzhuo
Yang Wenzhuo
Sean Saito Sean Saito
Author Profile Icon Sean Saito
Sean Saito
Sudharsan Ravichandiran Sudharsan Ravichandiran
Author Profile Icon Sudharsan Ravichandiran
Sudharsan Ravichandiran
Rajalingappaa Shanmugamani Rajalingappaa Shanmugamani
Author Profile Icon Rajalingappaa Shanmugamani
Rajalingappaa Shanmugamani
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Toc

Table of Contents (27) Chapters Close

Title Page
About Packt
Contributors
Preface
1. Introduction to Reinforcement Learning FREE CHAPTER 2. Getting Started with OpenAI and TensorFlow 3. The Markov Decision Process and Dynamic Programming 4. Gaming with Monte Carlo Methods 5. Temporal Difference Learning 6. Multi-Armed Bandit Problem 7. Playing Atari Games 8. Atari Games with Deep Q Network 9. Playing Doom with a Deep Recurrent Q Network 10. The Asynchronous Advantage Actor Critic Network 11. Policy Gradients and Optimization 12. Balancing CartPole 13. Simulating Control Tasks 14. Building Virtual Worlds in Minecraft 15. Learning to Play Go 16. Creating a Chatbot 17. Generating a Deep Learning Image Classifier 18. Predicting Future Stock Prices 19. Capstone Project - Car Racing Using DQN 20. Looking Ahead 1. Assessments 2. Other Books You May Enjoy Index

Experiments


The full implementation of the deep Q-learning algorithm can be downloaded from GitHub (link xxx). To train our AI player for Breakout, run the following command under the src folder:

python train.py -g Breakout -d gpu

There are two arguments in train.py. One is -g or --game, indicating the name of the game one wants to test. The other one is -d or --device, which specifies the device (CPU or GPU) one wants to use to train the Q-network.

For Atari games, even with a high-end GPU, it will take 4-7 days to make our AI player achieve human-level performance. In order to test the algorithm quickly, a special game called demo is implemented as a lightweight benchmark. Run the demo via the following:

python train.py -g demo -d cpu

 

The demo game is based on the GridWorld game on the website at https://cs.stanford.edu/people/karpathy/convnetjs/demo/rldemo.html:

In this game, a robot in a 2D grid world has nine eyes pointing in different angles, and each eye senses three values along its direction...

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