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Professional JavaScript for Web Developers

You're reading from   Professional JavaScript for Web Developers Discover an easy-to-learn guide to upgrade your JavaScript skills

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Product type Paperback
Published in Nov 2019
Publisher Wiley
ISBN-13 9781119366447
Length 1144 pages
Edition 4th Edition
Languages
Tools
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Author (1):
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Matt Frisbie Matt Frisbie
Author Profile Icon Matt Frisbie
Matt Frisbie
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Table of Contents (37) Chapters Close

COVER FREE CHAPTER
FOREWORD
INTRODUCTION 1 What Is JavaScript? 2 JavaScript in HTML 3 Language Basics 4 Variables, Scope, and Memory 5 Basic Reference Types 6 Collection Reference Types 7 Iterators and Generators 8 Objects, Classes, and Object-Oriented Programming 9 Proxies and Reflect 10 Functions 11 Promises and Async Functions 12 The Browser Object Model 13 Client Detection 14 The Document Object Model 15 DOM Extensions 16 DOM Levels 2 and 3 17 Events 18 Animation and Graphics with Canvas 19 Scripting Forms 20 JavaScript APIs 21 Error Handling and Debugging 22 XML in JavaScript 23 JSON 24 Network Requests and Remote Resources 25 Client-Side Storage 26 Modules 27 Workers 28 Best Practices A ES2018 and ES2019 B Strict Mode C JavaScript Libraries and Frameworks D JavaScript Tools INDEX
END USER LICENSE AGREEMENT

SUMMARY

HTML5, in addition to defining new markup rules, also defines several JavaScript APIs. These APIs are designed to enable better web interfaces that can rival the capabilities of desktop applications. The APIs covered in this chapter are as follows:

  • The Atomics API allows you to protect your code from race conditions resulting from multithreaded memory access patterns.
  • The postMessage() API provides the ability to send messages across documents from different origins while keeping the security of the same-origin policy intact.
  • The Encoding API enables you to seamlessly convert between strings and buffers—an increasingly common pattern.
  • The File API affords you robust tools for sending, receiving, and reading large binary objects.
  • The media elements <audio> and <video> have their own APIs for interacting with the audio and video. Not all media formats are supported by all browsers, so make use of the canPlayType() method to properly detect browser support.
  • The...
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