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NGUI for Unity

You're reading from   NGUI for Unity The NGUI plugin for Unity makes user interfaces so much more efficient and attractive. Learn all about it in this step-by-step tutorial that includes lots of practical exercises, including creating a fun 2D game.

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Product type Paperback
Published in Jan 2014
Publisher
ISBN-13 9781783558667
Length 182 pages
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Charles Bernardoff (EURO) Charles Bernardoff (EURO)
Author Profile Icon Charles Bernardoff (EURO)
Charles Bernardoff (EURO)
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Toc

Adding sprites to Atlas


Let's add some sprites to our new Game atlas. We will add the following three different types:

  • Simple sprite: As its name suggests, it is simply an image displayed on screen

  • Sliced sprite: In this, the image is sliced in nine parts and it is resizable without stretching corners

  • Tiled sprite: In this, the tiling pattern is repeatable indefinitely

Let's start with the Simple sprites.

Simple sprites

It is time to create two sprites, Bomb and Time, which will illustrate our powers. First, we need to create the sprites and add them to our Game atlas. They will look as shown in the following screenshot:

Note

You may either create them yourself, or download the Assets.zip file from http://goo.gl/bZu4mF.

If you wish to create your own sprites, a size of 128 x 128 will be enough. You can save them either as .png to support transparency, or as .psd files—they will be converted to the correct format when they will be imported in the Unity project.

Adding sprites to Atlas

When your Bomb...

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