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Mastering Roblox Coding

You're reading from   Mastering Roblox Coding The unofficial guide to leveling up your Roblox scripting skills and building games using Luau programming

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801814041
Length 424 pages
Edition 1st Edition
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Author (1):
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Mark Kiepe Mark Kiepe
Author Profile Icon Mark Kiepe
Mark Kiepe
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1: Start Programming with Roblox
2. Chapter 1: Getting Up to Speed with Roblox and Luau Basics FREE CHAPTER 3. Chapter 2: Writing Better Code 4. Chapter 3: Event-Based Programming 5. Part 2: Programming Advanced Systems
6. Chapter 4: Securing Your Game 7. Chapter 5: Optimizing Your Game 8. Chapter 6: Creating User Interfaces for All Devices 9. Chapter 7: Listening to User Input 10. Chapter 8: Building Data Stores 11. Chapter 9: Monetizing Your Game 12. Part 3: Creating Your Own Simulator Game
13. Chapter 10: Creating Your Own Simulator Game 14. Index 15. Other Books You May Enjoy

Chapter 10: Creating Your Own Simulator Game

In this chapter, you will create your very own simulator game. You will use many of the systems that you learned about in previous chapters. Besides this, you will learn how to combine all of these individual systems into one complete game. This way, you will learn, for example, how your GUIs can display data that is stored in your data stores by creating safe RemoteEvents or RemoteFunctions.

The following topics will be covered in this chapter:

  • Introduction to the game
  • Creating data stores
  • Implementing server scripts
  • Programming GUIs
  • Updating your game

By the end of this chapter, you will have made your own simulator game based on several requirements that your employer could provide you with. You will know how to create proper data stores that will save all the data required for your game. In addition, you will learn how to create the server scripts for all the systems in your game. Besides this, you will...

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