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Machine Learning Security Principles

You're reading from   Machine Learning Security Principles Keep data, networks, users, and applications safe from prying eyes

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Product type Paperback
Published in Dec 2022
Publisher Packt
ISBN-13 9781804618851
Length 450 pages
Edition 1st Edition
Languages
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Author (1):
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John Paul Mueller John Paul Mueller
Author Profile Icon John Paul Mueller
John Paul Mueller
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Table of Contents (19) Chapters Close

Preface 1. Part 1 – Securing a Machine Learning System
2. Chapter 1: Defining Machine Learning Security FREE CHAPTER 3. Chapter 2: Mitigating Risk at Training by Validating and Maintaining Datasets 4. Chapter 3: Mitigating Inference Risk by Avoiding Adversarial Machine Learning Attacks 5. Part 2 – Creating a Secure System Using ML
6. Chapter 4: Considering the Threat Environment 7. Chapter 5: Keeping Your Network Clean 8. Chapter 6: Detecting and Analyzing Anomalies 9. Chapter 7: Dealing with Malware 10. Chapter 8: Locating Potential Fraud 11. Chapter 9: Defending against Hackers 12. Part 3 – Protecting against ML-Driven Attacks
13. Chapter 10: Considering the Ramifications of Deepfakes 14. Chapter 11: Leveraging Machine Learning for Hacking 15. Part 4 – Performing ML Tasks in an Ethical Manner
16. Chapter 12: Embracing and Incorporating Ethical Behavior 17. Index 18. Other Books You May Enjoy

Defining an environment

An environment is the sum of the interaction an object has with the world—whether it’s an application running on a network, with the network or the internet as its environment, a robot running an assembly line, with the building housing the assembly line as its environment, or a human working in an office with the real world as an environment is immaterial. An environment defines the surroundings in which an entity operates and therefore interacts with other entities. Each environment is unique but contains common elements that make it possible to secure the environment. An ML environment includes the following elements, which are used as the basis for discussion as the chapter progresses:

  • Data of any type and from any source
  • An application model
  • Ancillary code, such as libraries
  • Interfaces to third-party code such as services
  • An Application Programming Interface (API)
  • Third-party applications that interact directly...
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