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Learning Unreal Engine Game Development

You're reading from   Learning Unreal Engine Game Development A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4

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Product type Paperback
Published in Feb 2016
Publisher
ISBN-13 9781784398156
Length 274 pages
Edition 1st Edition
Tools
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Author (1):
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Joanna Lee Joanna Lee
Author Profile Icon Joanna Lee
Joanna Lee
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Table of Contents (9) Chapters Close

Preface 1. An Overview of Unreal Engine FREE CHAPTER 2. Creating Your First Level 3. Game Objects – More and Move 4. Material and Light 5. Animation and AI 6. A Particle System and Sound 7. Terrain and Cinematics Index

Exploring preconfigured levels

Before we create a level, it is good to have an idea of what levels look like in Unreal Engine 4. Unreal Engine 4 offers the possibility to load up various types of game levels with a default playable level that's straight from the Project Browser menu option (this pops up immediately after launching the Unreal Editor). Personally, I really like this particular new feature of Unreal Engine 4 as it gives me a quick feel of the types of presets that are available, and I could easily select something as a base for the game level I want to create.

We will create a new map using one of the preset project types as the base for our first level.

Tip

How to quickly explore different project types

I normally click on the Play button on the toolbar after a project loads with the default level. The play function allows you to be in a game and you can see what has been precreated for you in the level.

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