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Learning Java by Building Android Games

You're reading from   Learning Java by Building Android Games Extend your game development skills while learning Java – follow this book and learn Java for Android to enter the world of Android games development with greater confidence

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Product type Paperback
Published in Jan 2015
Publisher
ISBN-13 9781784398859
Length 392 pages
Edition 1st Edition
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Author (1):
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John Horton John Horton
Author Profile Icon John Horton
John Horton
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Toc

Table of Contents (12) Chapters Close

Preface 1. Why Java, Android, and Games? FREE CHAPTER 2. Getting Started with Android 3. Speaking Java – Your First Game 4. Discovering Loops and Methods 5. Gaming and Java Essentials 6. OOP – Using Other People's Hard Work 7. Retro Squash Game 8. The Snake Game 9. Making Your Game the Next Big Thing A. Self-test Questions and Answers Index

Chapter 4

Q1) What is wrong with this method?

void doSomething(){
  return 4;
}

A) It returns a value but has a void return type.

Q2) What will x be equal to at the end of this code snippet?

int x=19;
do{
  x=11;
  x++;
}while(x<20)

A) Okay, this was a slightly tricky question. Regardless of the value of x, the do block always executes at least once. Then x is set to 11, and after that, it is incremented to 12. So when the while expression is evaluated, it is true and the do block executes again. Once more, x is set to 11 and then incremented to 12. The program is stuck in a never-ending (infinite) loop. This code is most likely a bug.

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