Understanding cloth simulation settings and values
Now that we understand what a cloth simulation is all about and how collision objects work, it’s time to jump into all the settings and values. You can see an overview of the Cloth settings here:
Figure 8.7 – Cloth settings
We are going to start out at the very top and work our way down, as follows:
- If you click on the three dots and lines above Quality Steps, you will see a list of presets to choose from, as shown in the following screenshot:
Figure 8.8 – Presets
This is a quick and easy way to create different types of cloth. You can also create your own presets by giving them a name and hitting the + button.
- The Quality Steps option controls how many simulation steps per frame Blender will calculate. The higher the value, the more accurate the simulation will be, but in turn, this will take longer to bake. If cloth or collision objects...