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Julia Programming Projects

You're reading from   Julia Programming Projects Learn Julia 1.x by building apps for data analysis, visualization, machine learning, and the web

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781788292740
Length 500 pages
Edition 1st Edition
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Author (1):
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Adrian Salceanu Adrian Salceanu
Author Profile Icon Adrian Salceanu
Adrian Salceanu
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Table of Contents (13) Chapters Close

Preface 1. Getting Started with Julia Programming FREE CHAPTER 2. Creating Our First Julia App 3. Setting Up the Wiki Game 4. Building the Wiki Game Web Crawler 5. Adding a Web UI for the Wiki Game 6. Implementing Recommender Systems with Julia 7. Machine Learning for Recommender Systems 8. Leveraging Unsupervised Learning Techniques 9. Working with Dates, Times, and Time Series 10. Time Series Forecasting 11. Creating Julia Packages 12. Other Books You May Enjoy

Organizing our code

Up to this point, we've been mostly coding at the REPL. Recently, in the previous chapter, we've started to rely more on the IDE to whip up short Julia files.

But, as our skillset grows and we develop more and more ambitious projects, so will grow the complexity of our programs. This, in turn, will lead to more lines of code, more logic, and more files—and more difficulties in maintaining and understanding all these down the line. As the famous coding axiom goes, the code is read many more times than it is written—so we need to plan accordingly.

Each language comes with its own philosophy and toolset when it comes to code organization. In Julia, we have files, modules, and packages. We'll learn about all of these next.

Using modules...

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