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jQuery Game Development Essentials

You're reading from   jQuery Game Development Essentials Learn how to make fun and addictive multi-platform games using jQuery with this book and ebook.

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Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781849695060
Length 244 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Selim Arsever Selim Arsever
Author Profile Icon Selim Arsever
Selim Arsever
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Table of Contents (17) Chapters Close

jQuery Game Development Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. jQuery for Games 2. Creating Our First Game FREE CHAPTER 3. Better, Faster, but not Harder 4. Looking Sideways 5. Putting Things into Perspective 6. Adding Levels to Your Games 7. Making a Multiplayer Game 8. Let's Get Social 9. Making Your Game Mobile 10. Making Some Noise Index

Sprite transformation


There are many situations where you will want to transform your sprites in simple ways. You may want, for example, to make them bigger or smaller or to rotate or flip them. The most convenient method for doing this is by using CSS transforms. In the last few years, CSS transforms have become well supported by most browsers.

If you decide to use this feature, you just have to realize that versions before Microsoft Internet Explorer 9 do not support it. There is the possibility to use the proprietary filter CSS property, but in most cases, it's way too slow.

Another possibility is that of using a technique used in some of the old 8-bit and 16-bit games. You can simply generate the images for the transformed sprite. This has the advantage of being very fast and being compatible with all browsers. On the other hand, it will increase the size of your artworks and requires you to regenerate all the transformations if you need to change your sprite at some point.

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