This is it, the moment when we can work on our own for several hours, creating the basis of our levels, and adding moving platforms and damaging static objects. This is one of the main steps of creating a video game.
We have gone through several topics, which led us to be able to create interesting levels with moving platforms that will take us from one place to the other. This will lead us to create our own puzzles and challenges inside the game.
Also, adding objects that can compromise the player's life is a great addition to our knowledge, and to our video game.
All of this would have been impossible to accomplish if we hadn't learned what a collision is and how we can use its components.
The ability to create prefabs that we will keep on using from level to level is a great tool for making level building easier.
Everything led us to being able to run our...