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Grome Terrain Modeling with Ogre3D, UDK, and Unity3D

You're reading from   Grome Terrain Modeling with Ogre3D, UDK, and Unity3D Create massive terrains and export them to the most popular game engines

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Product type Paperback
Published in Feb 2013
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ISBN-13 9781849699396
Length 162 pages
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Author (1):
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Richard A. Hawley Richard A. Hawley
Author Profile Icon Richard A. Hawley
Richard A. Hawley
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Unreal Development Kit


Featuring advanced rendering techniques, Unreal Development Kit (UDK) can now be downloaded for no fee for the purposes of trying it out. We're going to add a basic terrain object and import our GROME terrain with some texture layer information.

GROME export plugin for UDK

To export the GROME heightmap we will use a new plugin that makes it easier for us. It's important we match the plugin with the correct version of GROME. The most recent versions are given as follows:

Extract this plugin, ensure the .plug file is copied to the GROME3 plugin's directory (the source code is included but isn't needed unless you intend to make modifications). Launch GROME to install it. If the plugin initialization worked, UDK should now be an available option when we select export from the File menu.

This plugin creates a correctly formatted .bmp...

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