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Godot 4 Game Development Projects

You're reading from   Godot 4 Game Development Projects Build five cross-platform 2D and 3D games using one of the most powerful open source game engines

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Product type Paperback
Published in Aug 2023
Publisher Packt
ISBN-13 9781804610404
Length 264 pages
Edition 2nd Edition
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Author (1):
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Chris Bradfield Chris Bradfield
Author Profile Icon Chris Bradfield
Chris Bradfield
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Table of Contents (10) Chapters Close

Preface 1. Chapter 1: Introduction to Godot 4.0 2. Chapter 2: Coin Dash – Build Your First 2D Game FREE CHAPTER 3. Chapter 3: Space Rocks: Build a 2D Arcade Classic with Physics 4. Chapter 4: Jungle Jump – Running and Jumping in a 2D Platformer 5. Chapter 5: 3D Minigolf: Dive into 3D by Building a Minigolf Course 6. Chapter 6: Infinite Flyer 7. Chapter 7: Next Steps and Additional Resources 8. Index 9. Other Books You May Enjoy

Introduction to Godot 4.0

Whether it’s a career goal or a recreational hobby, game development is a fun and rewarding endeavor. There’s never been a better time to get started in game development. Modern programming languages and tools have made it easier than ever to build high-quality games and distribute them to the world. If you’re reading this book, then you’ve set your feet on the path to making the game(s) of your dreams.

This book is an introduction to the Godot Game Engine and its new 4.0 version, which was released in 2023. Godot 4.0 has a large number of new features and capabilities that make it a strong alternative to expensive commercial game engines. For beginners, it offers a friendly way to learn game development fundamentals. For more experienced developers, Godot is a powerful, customizable, and open toolkit for bringing your visions to life.

This book takes a project-based approach that will introduce you to the fundamentals of...

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