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Game Programming using Qt 5 Beginner's Guide

You're reading from   Game Programming using Qt 5 Beginner's Guide Create amazing games with Qt 5, C++, and Qt Quick

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Product type Paperback
Published in Apr 2018
Publisher
ISBN-13 9781788399999
Length 714 pages
Edition 2nd Edition
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Author (1):
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Pavel Vladimirovich Strakhov Pavel Vladimirovich Strakhov
Author Profile Icon Pavel Vladimirovich Strakhov
Pavel Vladimirovich Strakhov
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Table of Contents (18) Chapters Close

Preface 1. Introduction to Qt 2. Installation FREE CHAPTER 3. Qt GUI Programming 4. Custom 2D Graphics with Graphics View 5. Animations in Graphics View 6. Qt Core Essentials 7. Networking 8. Custom Widgets 9. OpenGL and Vulkan in Qt applications 10. Scripting 11. Introduction to Qt Quick 12. Customization in Qt Quick 13. Animations in Qt Quick Games 14. Advanced Visual Effects in Qt Quick 15. 3D Graphics with Qt 16. Pop quiz answers
17. Other Books You May Enjoy

Bringing life into static user interfaces

Our user interface has been quite static until now. In this section, we will add a simple animation to our calculator. When the user selects the factorial operation, the second (unused) text field will fade out. It will fade in when another operation is selected. Let's see how QML allows us to implement that.

Fluid user interfaces

So far, we have been looking at graphical user interfaces as a set of panels embedded one into another. This is well reflected in the world of desktop utility programs composed of windows and subwindows containing mostly static content scattered throughout a large desktop area where the user can use a mouse pointer to move around windows or adjust their...

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