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Game Programming using Qt 5 Beginner's Guide

You're reading from   Game Programming using Qt 5 Beginner's Guide Create amazing games with Qt 5, C++, and Qt Quick

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Product type Paperback
Published in Apr 2018
Publisher
ISBN-13 9781788399999
Length 714 pages
Edition 2nd Edition
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Author (1):
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Pavel Vladimirovich Strakhov Pavel Vladimirovich Strakhov
Author Profile Icon Pavel Vladimirovich Strakhov
Pavel Vladimirovich Strakhov
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Table of Contents (18) Chapters Close

Preface 1. Introduction to Qt 2. Installation FREE CHAPTER 3. Qt GUI Programming 4. Custom 2D Graphics with Graphics View 5. Animations in Graphics View 6. Qt Core Essentials 7. Networking 8. Custom Widgets 9. OpenGL and Vulkan in Qt applications 10. Scripting 11. Introduction to Qt Quick 12. Customization in Qt Quick 13. Animations in Qt Quick Games 14. Advanced Visual Effects in Qt Quick 15. 3D Graphics with Qt 16. Pop quiz answers
17. Other Books You May Enjoy

Creating a custom widget

It is time to actually get something onto the screen by painting on a widget. A widget is repainted as a result of receiving a paint event, which is handled by reimplementing the paintEvent() virtual method. This method accepts a pointer to the event object of the QPaintEvent type that contains various bits of information about the repaint request. Remember that you can only paint on the widget from within that widget's paintEvent() call.

Time for action – Custom-painted widgets

Let's immediately put our new skills in to practice! Start by creating a new Qt Widgets Application in Qt Creator, choosing QWidget as the base class, and ensuring that the Generate Form box is unchecked. The...

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