To start working with an embedded system, we need to set up an environment. Unlike the environment we use for desktop development, the environment for embedded programming requires two systems:
- A build system: The system you use to write the code
- A target system: The system your code is going to be run on
In this chapter, we will learn how to set up these two systems and connect them together. Configurations of build systems may vary significantly— there may be different operating systems, compilers, and IDEs. The variance in target system configurations is even greater since each embedded system is unique. Moreover, while you can use your laptop or desktop as a build system, you do need some sort of embedded board as a target system.
It would be impossible to cover all the possible combinations of build and target systems. Instead...