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Embedded Linux Development using Yocto Projects

You're reading from   Embedded Linux Development using Yocto Projects Learn to leverage the power of Yocto Project to build efficient Linux-based products

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Product type Paperback
Published in Nov 2017
Publisher
ISBN-13 9781788470469
Length 162 pages
Edition 2nd Edition
Tools
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Authors (2):
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Otavio Salvador Otavio Salvador
Author Profile Icon Otavio Salvador
Otavio Salvador
Daiane Angolini Daiane Angolini
Author Profile Icon Daiane Angolini
Daiane Angolini
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Toc

Table of Contents (15) Chapters Close

Preface 1. Meeting the Yocto Project FREE CHAPTER 2. Baking Our Poky-Based System 3. Using Toaster to Bake an Image 4. Grasping the BitBake Tool 5. Detailing the Temporary Build Directory 6. Assimilating Packaging Support 7. Diving into BitBake Metadata 8. Developing with the Yocto Project 9. Debugging with the Yocto Project 10. Exploring External Layers 11. Creating Custom Layers 12. Customizing Existing Recipes 13. Achieving GPL Compliance 14. Booting Our Custom Embedded Linux

Using the GNU Project Debugger for debugging

While developing any project, from time to time we end up struggling to understand subtle bugs. The GNU Project Debugger (GDB) is available as a package within Poky and is installed in SDK images by default, as was detailed in Chapter 8, Developing with the Yocto Project.

In order to install debugging packages that contain the debug symbols and debugging tools in an image, add IMAGE_FEATURES += "dbg-pkgs tools-debug" in build/conf/local.conf.

The use of the SDK, or an image with the debugging packages and tools installed, allows us to debug applications directly in the target, as we usually do on our development machine.

The GDB may not be usable on some targets because of memory or disk space constraints. The main reason for this limitation is the GDB needs to load the debugging information, along with the binaries of...

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