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Cross-Platform Development with Qt 6 and Modern C++

You're reading from   Cross-Platform Development with Qt 6 and Modern C++ Design and build applications with modern graphical user interfaces without worrying about platform dependency

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Product type Paperback
Published in Jun 2021
Publisher Packt
ISBN-13 9781800204584
Length 442 pages
Edition 1st Edition
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Table of Contents (17) Chapters Close

Preface 1. Section 1: The Basics
2. Chapter 1: Introduction to Qt 6 FREE CHAPTER 3. Chapter 2: Introduction to Qt Creator 4. Chapter 3: GUI Design Using Qt Widgets 5. Chapter 4: Qt Quick and QML 6. Section 2: Cross-Platform Development
7. Chapter 5: Cross-Platform Development 8. Section 3: Advanced Programming, Debugging, and Deployment
9. Chapter 6: Signals and Slots 10. Chapter 7: Model View Programming 11. Chapter 8: Graphics and Animations 12. Chapter 9: Testing and Debugging 13. Chapter 10: Deploying Qt Applications 14. Chapter 11: Internationalization 15. Chapter 12: Performance Considerations 16. Other Books You May Enjoy

Performance considerations for Qt Widgets

The Qt Widgets module renders widgets utilizing the raster engine, a software renders using CPU rather than GPU. In most cases, it can provide the desired performance. However, the Qt Widgets module is very old and lacks the latest capabilities. Since QML is entirely hardware-accelerated, you should consider adopting it for your application's UI.

If your widgets don't need mouseTracking, tabletTracking, or similar event capturing, turn it off. Your application will use more CPU time as a result of this tracking. Maintain a smaller style sheet and keep it all in one style sheet instead of applying it to individual widgets. A large style sheet will take longer for Qt to process the information into the rendering system, which may affect the application's performance. Use custom styles instead of a style sheet as this can provide you better performance.

Don't create screens unnecessarily and keep them hidden. Create a...

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