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Creative Projects for Rust Programmers

You're reading from   Creative Projects for Rust Programmers Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789346220
Length 404 pages
Edition 1st Edition
Languages
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Author (1):
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Carlo Milanesi Carlo Milanesi
Author Profile Icon Carlo Milanesi
Carlo Milanesi
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Table of Contents (14) Chapters Close

Preface 1. Rust 2018: Productivity 2. Storing and Retrieving Data FREE CHAPTER 3. Creating a REST Web Service 4. Creating a Full Server-Side Web App 5. Creating a Client-Side WebAssembly App Using Yew 6. Creating a WebAssembly Game Using Quicksilver 7. Creating a Desktop Two-Dimensional Game Using ggez 8. Using a Parser Combinator for Interpreting and Compiling 9. Creating a Computer Emulator Using Nom 10. Creating a Linux Kernel Module 11. The Future of Rust 12. Assessments 13. Other Books You May Enjoy

Summary

We have seen how a complete frontend web app can be built using Rust, by using the cargo-web command, the Wasm code generator, and the Yew framework. Such apps are modular and well structured, as they use the Elm Architecture, which is a variant of the MVC architectural pattern.

We created six apps, and we saw how they worked—incr, adder, login, yauth, persons_db, and yclient.

In particular, you learned how to build and run a Wasm project. We looked at the MVC architectural pattern for building interactive apps. We covered how the Yew framework supports the creation of apps implementing an MVC pattern, specifically according to the Elm Architecture. We also saw how to structure an app in several components and how to keep a common header and footer, while the body of the app changes from page to page. And at the end, we learned how to use Yew to communicate with a backend app, possibly running on a different computer, packaging data in JSON format.

In the next chapter,...

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