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Clojure Reactive Programming

You're reading from   Clojure Reactive Programming Design and implement highly reusable reactive applications by integrating different frameworks with Clojure

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Product type Paperback
Published in Mar 2015
Publisher Packt
ISBN-13 9781783986668
Length 232 pages
Edition 1st Edition
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Author (1):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
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Table of Contents (13) Chapters Close

Preface 1. What is Reactive Programming? 2. A Look at Reactive Extensions FREE CHAPTER 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. Futures 9. A Reactive API to Amazon Web Services A. The Algebra of Library Design B. Bibliography
Index

The Observer pattern revisited

In Chapter 1, What is Reactive Programming?, we saw a brief overview of the Observer design pattern and a simple implementation of it in Clojure using watches. Here's how we did it:

(def numbers (atom []))

(defn adder [key ref old-state new-state]
  (print "Current sum is " (reduce + new-state)))

(add-watch numbers :adder adder) 

In the preceding example, our observable subject is the var, numbers. The observer is the adder watch. When the observable changes, it pushes its changes to the observer synchronously.

Now, contrast this to working with sequences:

(->> [1 2 3 4 5 6]
     (map inc)
     (filter even?)
     (reduce +))

This time around, the vector is the subject being observed and the functions processing it can be thought of as the observers. However, this works in a pull-based model. The vector doesn't push any elements down the sequence. Instead, map and friends ask the sequence for more elements. This is a synchronous operation...

You have been reading a chapter from
Clojure Reactive Programming
Published in: Mar 2015
Publisher: Packt
ISBN-13: 9781783986668
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