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Blender 3D Printing by Example

You're reading from   Blender 3D Printing by Example Learn to use Blender's modeling tools for 3D printing by creating 4 projects

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Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788390545
Length 430 pages
Edition 1st Edition
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Author (1):
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Vicky Somma Vicky Somma
Author Profile Icon Vicky Somma
Vicky Somma
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Table of Contents (16) Chapters Close

Preface 1. Thinking about Design Requirements 2. Using a Background Image and Bezier Curves FREE CHAPTER 3. Converting a Bezier Curve to a Properly Sized 3D Mesh 4. Flattening a Torus and Boolean Union 5. Building a Base with Standard Meshes and a Mirror 6. Cutting Half Circle Holes and Modifier Management 7. Customizing with Text 8. Using Empties to Model the Base of the House 9. Mesh Modeling and Positioning the Details 10. Making Textures with the Array Modifier and Scalable Vector Graphics 11. Applying Textures with Boolean Intersection 12. Making Organic Shapes with the Subdivision Surface Modifier 13. Trial and Error – Topology Edits 14. Coloring Models with Materials and UV Maps 15. Troubleshooting and Repairing Models

Changing font settings

When you create a new text object, it uses the Blender default font, Bfont, for your text object. I find it to be a solid font, though the capital J does strike me as out of proportion with the other letters:

The Blender Default Font

The default font could very well meet your purposes. If it doesn't, Blender gives you the ability to fine-tune settings for your text objects, including the font type. You can use any font already installed on your computer, even a symbol font such as Wingdings:

Same text, three different fonts

Finding the font filename

When you do try to change a font in Blender, you are picking it by the filename of the True Type Font (.ttf) file that is installed on your computer...

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