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Android Programming for Beginners

You're reading from   Android Programming for Beginners Build in-depth, full-featured Android 9 Pie apps starting from zero programming experience

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789538502
Length 766 pages
Edition 2nd Edition
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Author (1):
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John Horton John Horton
Author Profile Icon John Horton
John Horton
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Table of Contents (33) Chapters Close

Preface 1. Beginning Android and Java FREE CHAPTER 2. First Contact – Java, XML, and the UI Designer 3. Exploring Android Studio and the Project Structure 4. Getting Started with Layouts and Material Design 5. Beautiful Layouts with CardView and ScrollView 6. The Android Lifecycle 7. Java Variables, Operators, and Expressions 8. Java Decisions and Loops 9. Java Methods 10. Object-Oriented programming 11. More Object-Oriented Programming 12. The Stack, the Heap, and the Garbage Collector 13. Anonymous Classes – Bringing Android Widgets to Life 14. Android Dialog Windows 15. Arrays, ArrayList, Map and Random Numbers 16. Adapters and Recyclers 17. Data Persistence and Sharing 18. Localization 19. Animations and Interpolations 20. Drawing Graphics 21. Threads, and Starting the Live Drawing App 22. Particle Systems and Handling Screen Touches 23. Supporting Different Versions of Android, Sound Effects, and the Spinner Widget 24. Design Patterns, Multiple Layouts, and Fragments 25. Advanced UI with Paging and Swiping 26. Advanced UI with Navigation Drawer and Fragment 27. Android Databases 28. Coding a Snake Game Using Everything We Have Learned So Far 29. Enumerations and Finishing the Snake Game 30. A Quick Chat Before You Go Other Books You May Enjoy Index

Widget exploration app

We have just talked about six Widgets – the EditText, ImageView, RadioButton (and RadioGroup), Switch, CheckBox, and TextClock widgets. Let's make a working app and do something real with each of them. We will also use a Button and a TextView again as well.

In this layout, we will use LinearLayout as the layout type that holds everything, and within LinearLayout, we will use multiple RelativeLayout.

RelativeLayout has been superseded by ConstraintLayout, but they are still very commonly used and well worth playing around with. You will see as you build layouts within RelativeLayout that the UI elements behave very much the same as ConstraintLayout but that the underlying XML is different. It is not necessary to learn this XML in detail, rather, using RelativeLayout will allow us to show the neat way Android Studio enables you to convert these layouts to ConstraintLayout.

Remember that you can refer to the completed code in the download bundle. This app...

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