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Android 9 Development Cookbook

You're reading from   Android 9 Development Cookbook Over 100 recipes and solutions to solve the most common problems faced by Android developers

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781788991216
Length 464 pages
Edition 3rd Edition
Languages
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Author (1):
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Rick Boyer Rick Boyer
Author Profile Icon Rick Boyer
Rick Boyer
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Toc

Table of Contents (18) Chapters Close

Preface 1. Activities FREE CHAPTER 2. Layouts 3. Views, Widgets, and Styles 4. Menus and Action Mode 5. Fragments 6. Home Screen Widgets, Search, and the System UI 7. Data Storage 8. Alerts and Notifications 9. Using the Touchscreen and Sensors 10. Graphics and Animation 11. A First Look at OpenGL ES 12. Multimedia 13. Telephony, Networks, and the Web 14. Location and Using Geofencing 15. Getting Your App Ready for the Play Store 16. Getting Started with Kotlin 17. Other Books You May Enjoy

Lights, Action, and Sound – getting the user's attention!


Most of the recipes in this chapter use the Notification object to alert your users, so this recipe will show an alternative approach for when you don't actually need a notification.

As the recipe title implies, we're going to use lights, action, and sound:

  • Lights: Normally, you'd use the LED device, but that is only available through the Notification object, which we'll demonstrate later in the chapter. Instead, we'll take this opportunity to use setTorchMode() (added in API 23-Android 6.0), to use the camera flash as a flashlight. (Note: as you'll see in the code, this feature will only work on an Android 6.0 device with a camera flash.)
  • Action: We'll vibrate the phone.
  • Sound: We'll use the RingtoneManager to play the default notification sound.

As you'll see, the code for each of these is quite simple.

As demonstrated in the following Lights, Action, and Sound Redux using Notifications recipe, all three options, LED, vibrate, and sounds...

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