Deploying and testing VR experiences onto different VR platforms or simulators
Creating a VR scene goes beyond just design; it involves testing and deployment as well. While testing focuses on ensuring the VR scene works correctly and offers a good user experience, deployment is about transferring and optimizing the scene for playback on specific VR headsets, such as the Meta Quest series, HTC Vive, or Valve Index. Early development stages might use tools such as the XR Device Simulator for rapid testing, but as a project nears completion, thorough testing on an actual VR headset becomes essential.
Now, let’s go through the various options for testing and deploying your VR scene based on what hardware is available to you:
- No VR headset available: In cases where a VR headset is unavailable, you can use the XR Interaction Toolkit’s XR Device Simulator to test the features of your VR scene. Even if you do have a VR headset at your disposal, the simulator can offer...