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XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition

You're reading from   XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition Create your own exciting games with Visual Basic and Microsoft XNA 4.0

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Product type Paperback
Published in Dec 2011
Publisher Packt
ISBN-13 9781849692403
Length 424 pages
Edition 1st Edition
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Author (1):
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Kurt Jaegers Kurt Jaegers
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Kurt Jaegers
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Table of Contents (16) Chapters Close

XNA 4.0 Game Development by Example – Visual Basic Edition Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Introducing XNA Game Studio FREE CHAPTER 2. Flood Control – Underwater Puzzling 3. Flood Control – Smoothing Out the Rough Edges 4. Asteroid Belt Assault – Lost in Space 5. Asteroid Belt Assault – Special Effects 6. Robot Rampage – Multi-Axis Mayhem 7. Robot Rampage – Lots and Lots of Bullets 8. Gemstone Hunter - Put on your Platform Shoes 9. Gemstone Hunter—Standing on your Own Two Pixels Index

System requirements


In order to develop games using XNA Game Studio, you will need a computer capable of running both Visual Studio 2010 and the XNA Framework extensions. The general requirements are listed in the following table:

Component

Minimum requirement

Notes

Operating System

Windows Vista SP2 or Windows 7 (all editions except Starter)

As of XNA 4.0, Windows XP is no longer officially supported.

Graphics Card

Shader Model 1.1 support and DirectX 9.0 support

Microsoft recommends Shader Model 2.0 support as it is required for many of the XNA Starter Kits and code samples. The projects in this book similarly require Shader Model 2.0 support.

Development Platform

Visual Studio 2010 or Visual Studio 2010 Express

You will install Visual Studio 2010 Express as part of the XNA installation later in this chapter.

Optional requirements

Windows Phone

Windows Phone Development Tools, DirectX 10 or later, Compatible Video Card

Development tools include a Windows Phone emulator to test applications, without deployment to a physical device.

Xbox Live

Xbox Live Silver membership and XNA Creator's Club Premium membership

Xbox Live Silver is free. The XNA Creator's Club Premium membership costs $49 for 4 months or $99 for 1 year.

You have been reading a chapter from
XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition
Published in: Dec 2011
Publisher: Packt
ISBN-13: 9781849692403
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