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Unreal Engine 4 Virtual Reality Projects

You're reading from   Unreal Engine 4 Virtual Reality Projects Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789132878
Length 632 pages
Edition 1st Edition
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Authors (2):
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Robert Ruud Robert Ruud
Author Profile Icon Robert Ruud
Robert Ruud
Kevin Mack Kevin Mack
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Kevin Mack
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Table of Contents (20) Chapters Close

Title Page
About Packt
Contributors
Preface
1. Thinking in VR FREE CHAPTER 2. Setting Up Your Development Environment 3. Hello World - Your First VR Project 4. Getting Around the Virtual World 5. Interacting with the Virtual World - Part I 6. Interacting with the Virtual World - Part II 7. Creating User Interfaces in VR 8. Building the World and Optimizing for VR 9. Displaying Media in VR 10. Creating a Multiplayer Experience in VR 11. Taking VR Further - Extending Unreal Engine 12. Where to Go from Here 1. Useful Mind Hacks 2. Research and Further Reading 3. Other Books You May Enjoy Index

Chapter 12. Where to Go from Here

Seriouscongratulationsare in order.

By reaching this point, you've done more than many aspiring developers ever will, and that's no small achievement. The most valuable asset you can cultivate in your journey as a VR creator is your persistence and your willingness to do the work. By finishing this book, you've already shown dedication and a desire to see things through that will set you apart from the rest. Take a moment to recognize this quality in yourself.

You've probably spotted by now that our focus in writing this book differed from that of a lot of other tutorials. There's no shortage of material out there that will tell you what buttons to push, but here's the thing—knowing those things isn't how you become a good developer. You get good at this by learning how to think about the challenges you're trying to solve and how you can use the tools you have to solve them. To this end, we digressed multiple times into discussions of why something works the...

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