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Unity 5 for Beginners
Unity 5 for Beginners

Unity 5 for Beginners: Master Unity 5 from Basics to Game Creation

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Profile Icon Alan Thorn
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NZ$14.99 NZ$121.99
Video Aug 2016 3hrs 32mins 1st Edition
Video
NZ$14.99 NZ$121.99
Subscription
Free Trial
Arrow left icon
Profile Icon Alan Thorn
Arrow right icon
NZ$14.99 NZ$121.99
Video Aug 2016 3hrs 32mins 1st Edition
Video
NZ$14.99 NZ$121.99
Subscription
Free Trial
Video
NZ$14.99 NZ$121.99
Subscription
Free Trial

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Key benefits

  • Establish a solid foundation in Unity
  • Understand both the theory and practice underpinning game development
  • Learn how to build and design games

Description

Unity Fundamentals is an easy-to-follow exploration of the Unity foundations. It covers the core features every developer needs to know to work effectively. Using practical and hands-on examples, Alan Thorn explores how Unity can be applied creatively to build exciting games that sell.

Who is this book for?

Unity Fundamentals is targeted at complete newcomers to the Unity engine, including students and hobbyists seeking to enter the games industry. This course requires no previous Unity or game development experience.

What you will learn

  • Understand the foundations of Unity
  • Work confidently in the Unity interface
  • Understand Level Design tools
  • Learn how to create interactive 3D Worlds
  • Work with meshes, animations, materials, textures, and more
  • Learn how to build a simple game
  • Explore useful tips and tricks for accelerating your workflow
  • Getting started at creating game logic and functionality

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Aug 31, 2016
Length: 3hrs 32mins
Edition : 1st
Language : English
ISBN-13 : 9781785286346
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Product Details

Publication date : Aug 31, 2016
Length: 3hrs 32mins
Edition : 1st
Language : English
ISBN-13 : 9781785286346
Tools :

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Table of Contents

6 Chapters
Downloading and Installing Unity Chevron down icon Chevron up icon
Unity Interface and Navigation Tools Chevron down icon Chevron up icon
Assets, GameObjects, and Level Design Chevron down icon Chevron up icon
Playing Games and Component Based Design Chevron down icon Chevron up icon
Creating a Coin Collection Game Chevron down icon Chevron up icon
Creating a Coin Collection Game (Continued) Chevron down icon Chevron up icon
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