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Unity 2021 Cookbook

You're reading from   Unity 2021 Cookbook Over 140 recipes to take your Unity game development skills to the next level

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Product type Paperback
Published in Sep 2021
Publisher Packt
ISBN-13 9781839217616
Length 816 pages
Edition 4th Edition
Languages
Tools
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Authors (2):
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Shaun Ferns Shaun Ferns
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Shaun Ferns
Matt Smith Matt Smith
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Matt Smith
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Toc

Table of Contents (15) Chapters Close

1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs FREE CHAPTER 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Creating 3D Objects, Terrains, Textures, and Materials 6. 2D Animation and Physics 7. Characters, Game Kits, and Starter Assets 8. Web Server Communication and Online Version Control 9. Controlling and Choosing Positions 10. Navigation Meshes and Agents 11. Cameras and Rendering Pipelines 12. Shader Graphs and Video Players 13. Advanced Topics - Gizmos, Automated Testing, and More 14. Particle Systems and Other Visual Effects 15. Virtual and Augmented Reality (VR/AR)

Technical requirements

To complete this chapter, Unity 2021.1 or later is required, plus the following:

  • Microsoft Windows 10 (64-bit) / GPU: DX10-, DX11-, and DX12-capable
  • macOS Sierra 10.12.6+ / GPU: Metal-capable Intel or AMD
  • Linux Ubuntu 16.04, Ubuntu 18.04, and CentOS 7 / GPU: OpenGL 3.2+ or Vulkan-capable, NVIDIA, or AMD

For each chapter, there is a folder with the asset files you require for the recipes at the book's public GitHub repository: https://github.com/PacktPublishing/Unity-2021-Cookbook-Fourth-Edition.

Since some of the recipes in this chapter make use of web servers and a database, for those recipes, you will require either the PHP language (which comes with its own web server and SQLite database features) or an AMP package.

If you are installing the PHP language, refer to the installation guide and download links:

If you do want to install a web server and database server application, a...
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