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Unity 2017 Mobile Game Development

You're reading from   Unity 2017 Mobile Game Development Build, deploy, and monetize games for Android and iOS with Unity

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781787288713
Length 360 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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John P. Doran John P. Doran
Author Profile Icon John P. Doran
John P. Doran
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Toc

Table of Contents (11) Chapters Close

Preface 1. Building Your Game FREE CHAPTER 2. Setup for Android and iOS Development 3. Mobile Input/Touch Controls 4. Resolution Independent UI 5. Advertising Using Unity Ads 6. Implementing In-App Purchases 7. Getting Social 8. Using Unity Analytics 9. Making Your Title Juicy 10. Game Build and Submission

Chapter overview

In this chapter, we will go through all of the setup that we'll need in order to deploy the project in its current state onto our mobile devices. At the time of writing this book, mobile development is typically done either for Android or iOS, so we will cover that.

Our objectives

This chapter will be split into a number of topics. It will contain a simple step-by-step process from beginning to end. The following is the outline of our tasks:

  • Introduction to build settings
  • Building a project for a PC
  • Installing the Java Development Kit and Android SDK
  • Exporting your project for Android
  • Putting the project on your Android device
  • Unity iOS installation and Xcode setup
  • Building a project for iOS
...
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