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The Modern Vulkan Cookbook

You're reading from   The Modern Vulkan Cookbook A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan

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Product type Paperback
Published in Apr 2024
Publisher Packt
ISBN-13 9781803239989
Length 334 pages
Edition 1st Edition
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Concepts
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Authors (2):
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Preetish Kakkar Preetish Kakkar
Author Profile Icon Preetish Kakkar
Preetish Kakkar
Mauricio Maurer Mauricio Maurer
Author Profile Icon Mauricio Maurer
Mauricio Maurer
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Toc

Table of Contents (12) Chapters Close

Preface 1. Chapter 1: Vulkan Core Concepts 2. Chapter 2: Working with Modern Vulkan FREE CHAPTER 3. Chapter 3: Implementing GPU-Driven Rendering 4. Chapter 4: Exploring Techniques for Lighting, Shading, and Shadows 5. Chapter 5: Deciphering Order-Independent Transparency 6. Chapter 6: Anti-Aliasing Techniques 7. Chapter 7: Ray Tracing and Hybrid Rendering 8. Chapter 8: Extended Reality with OpenXR 9. Chapter 9: Debugging and Performance Measurement Techniques 10. Index 11. Other Books You May Enjoy

Download the example code files

You can clone the example code files for this book from GitHub at https://github.com/PacktPublishing/The-Modern-Vulkan-Cookbook. If there’s an update to the code, it will be updated in the GitHub repository.

We also have other code bundles from our rich catalog of books and videos available at https://github.com/PacktPublishing/. Check them out!

Conventions used

There are a number of text conventions used throughout this book.

Code in text: Indicates code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: “For host-visible memory, it’s enough to retrieve a pointer to the destination using vmaMapMemory and copy the data using memcpy.”

A block of code is set as follows:

const VmaAllocationCreateInfo allocCreateInfo = {
    .flags = VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT,
    .usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
    .priority = 1.0f,
};

When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:

samplerShadowMap_ = context.createSampler(
    VK_FILTER_NEAREST, VK_FILTER_NEAREST,
    VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
    VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
    VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, 1.0f,
    true, VK_COMPARE_OP_LESS_OR_EQUAL,
    "lighting pass shadow");

Bold: Indicates a new term, an important word, or words that you see onscreen. For instance, words in menus or dialog boxes appear in bold. Here is an example: “To guarantee that partial updates work, we need to copy the last active buffer, Buffer 0, into Buffer 1 first, and then update viewport matrix.”

Tips or important notes

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