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The Art of Doing: Video Game Creation with Python and Pygame
The Art of Doing: Video Game Creation with Python and Pygame

The Art of Doing: Video Game Creation with Python and Pygame: Build simple and complex games with Python and Pygame

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Profile Icon Michael Eramo
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NZ$14.99 NZ$197.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.5 (2 Ratings)
Video Oct 2021 17hrs 15mins 1st Edition
Video
NZ$14.99 NZ$197.99
Subscription
Free Trial
Arrow left icon
Profile Icon Michael Eramo
Arrow right icon
NZ$14.99 NZ$197.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.5 (2 Ratings)
Video Oct 2021 17hrs 15mins 1st Edition
Video
NZ$14.99 NZ$197.99
Subscription
Free Trial
Video
NZ$14.99 NZ$197.99
Subscription
Free Trial

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Key benefits

  • Learn to use the Pygame library in video game design
  • Build seven arcade-style games with different difficulty levels
  • Apply custom character animations using sprite sheets to help make our games really come to life

Description

Have you learned the fundamentals of Python and then asked yourself: what’s next? Then this course is for you. We’ll begin by learning the fundamentals of the Pygame library and video game design as we move on to making four incredibly fun, arcade-style games called Feed the Dragon, Click the Clown, Snake, and Burger Dog. We will then proceed to the concepts of classes and inheritance in Python, which are crucial tools for taking our games to the next level using Sprites and Sprite Groups. If, you have not worked with classes before, you need not worry, we’ve got you covered. We will spend some time learning more intermediate concepts such as how to use sprites, sprite groups, and various sprite collision detection methods as we move on to making two intermediate-level games called Monster Wrangler and Space Invaders. The third part of this course focuses on more advanced topics such as creating a tile map and using/reading it to create more complex-level designs, using 2-dimensional vectors to aid with more complex player movements such as running and jumping under forces of friction and gravity, and adding character animations to make our games really come to life! We will apply these concepts as well as all our previous knowledge to make one last game called Zombie Knight, which is the final project. By the end of this course, you will be able to put forward your own game ideas and feel confident enough in your abilities to create them. All the resources and files for this course are available at https://github.com/PacktPublishing/The-Art-of-Doing-Video-Game-Creation-With-Python-and-Pygame

Who is this book for?

This course is designed for beginner Python developers who are curious about video game design and the Pygame library or looking to strengthen their understanding of classes and how they can be used in larger projects or have a love for classic arcade-style games. A basic understanding of programming concepts such as variables, lists, loops, and conditionals is required as these won‘t be covered in the course. In the second half of the course, we will be switching to using classes extensively. We will spend some time reviewing and learning the topics of classes and inheritance, although prior knowledge may be helpful.

What you will learn

  • Learn to use classes and inheritance to organize complex codes
  • Create surfaces, blit images, render text, handle user input, and more
  • Work with sprites, sprite groups, and more robust collision methods
  • Create tile map and read a tile map to design a game level
  • Use 2-dimensional vectors to handle complex platformer motion
  • Use collision masks to have pixel-perfect collisions when needed

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Oct 27, 2021
Length: 17hrs 15mins
Edition : 1st
Language : English
ISBN-13 : 9781803231587
Languages :
Tools :

What do you get with a video?

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Product feature icon Access this title in our online reader with advanced features
Product feature icon DRM FREE - Read whenever, wherever and however you want
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Product Details

Publication date : Oct 27, 2021
Length: 17hrs 15mins
Edition : 1st
Language : English
ISBN-13 : 9781803231587
Languages :
Tools :

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Frequently bought together


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The Art of Doing: Video Game Creation with Python and Pygame
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Table of Contents

14 Chapters
Setup and Installation Chevron down icon Chevron up icon
Basic Pygame Tutorial Chevron down icon Chevron up icon
Game #1: Feed the Dragon Chevron down icon Chevron up icon
Game #2: Catch the Clown Chevron down icon Chevron up icon
Game #3: Snake Chevron down icon Chevron up icon
Game #4: Burger Dog Chevron down icon Chevron up icon
Intermediate Pygame Tutorial Chevron down icon Chevron up icon
Game #5: Monster Wrangle Chevron down icon Chevron up icon
Game #6: Space Invaders Chevron down icon Chevron up icon
Advanced Pygame Tutorial Chevron down icon Chevron up icon
Game #7: Zombie Knight Part 1 Chevron down icon Chevron up icon
Game #7: Zombie Knight Part 2 Chevron down icon Chevron up icon
Game #7: Zombie Knight Part 3 Chevron down icon Chevron up icon
Creating Executable Applications of Your Games to Share! Chevron down icon Chevron up icon

Customer reviews

Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.5
(2 Ratings)
5 star 50%
4 star 50%
3 star 0%
2 star 0%
1 star 0%
Jevgenijs Nov 11, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This course is magnificent. Michael did a fantastic job putting it all together! He should develop more courses like this.
Subscriber review Packt
Philippe Prevot Dec 28, 2021
Full star icon Full star icon Full star icon Full star icon Empty star icon 4
The topic is interesting but I didn't follow the course yet.
Feefo Verified review Feefo
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