Play testing
Play testing is a part of planning game polishing. Play testing is carried out after the game has been made according to the initial design. It basically reveals the entire user behavior throughout the game.
Here are the fields of exploration during play testing:
- User gameplay difficulty level
- User actions during gameplay
- User actions while browsing the game
- Whether the user is paying or not
- Whether the game is running smoothly
- Whether the user can adopt the gameplay
- User retention
Play testing is planned on a limited group of targeted users. Often, developers release beta versions of the game in a certain region to carry out play testing. The preceding points are basically the advantages of play testing. The only disadvantage of performing such an act is that the developer might lose some audience in the play test region because of a poor initial game plan, which can be improved after play testing. So, it is always recommended that you complete the game with the full game experience...