Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
SketchUp 2014 for Architectural Visualization

You're reading from   SketchUp 2014 for Architectural Visualization Create stunning photorealistic and artistic visuals of your SketchUp models

Arrow left icon
Product type Paperback
Published in May 2014
Publisher Packt
ISBN-13 9781783558414
Length 448 pages
Edition Edition
Arrow right icon
Toc

Table of Contents (20) Chapters Close

SketchUp 2014 for Architectural Visualization Second Edition
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Quick Start Tutorial 2. Collecting a Toolset FREE CHAPTER 3. Composing the Scene 4. Modeling for Visualization 5. Applying Textures and Materials for Photorealistic Rendering 6. Entourage the SketchUp Way 7. Non-photoreal Visuals with SketchUp 8. Photorealistic Rendering 9. Postproduction in GIMP 10. Animations 11. Presenting Visuals in LayOut 12. Interactive Visualization Choosing a Rendering Software Index

Handling challenging modeling tasks


We're going to look at some of the most common modeling tasks you need to know about. There is no dark art to any of these, but just good common sense and proven methods of modeling. You will be able to use these techniques time and time again:

  • Windows and doors

  • Roofs, flashing, and ridge tiles

  • Curtain walling

  • Masonry

  • Roads and pavements

Windows and doors

Don't model these! Have a search on the 3D Warehouse and see what you can get. There's a plethora of windows, so you should be able to find what you need. If not, you can use the techniques introduced in this chapter to model a door from a photograph. This also adds important texture details.

Once you are happy with the door or window component you have obtained, you need to decide how to use them in the model. This will depend on the kind of architectural visuals you want to produce (which you have already decided on in Chapter 2, Collecting a Toolset). If it's non-photoreal, it doesn't really matter how you...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image