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Rust Quick Start Guide

You're reading from   Rust Quick Start Guide The easiest way to learn Rust programming

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789616705
Length 180 pages
Edition 1st Edition
Languages
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Author (1):
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Daniel Arbuckle Daniel Arbuckle
Author Profile Icon Daniel Arbuckle
Daniel Arbuckle
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Table of Contents (10) Chapters Close

Preface 1. Getting Ready FREE CHAPTER 2. Basics of the Rust Language 3. The Big Ideas – Ownership and Borrowing 4. Making Decisions by Pattern Matching 5. One Data Type Representing Multiple Kinds of Data 6. Heap Memory and Smart Pointers 7. Generic Types 8. Important Standard Traits 9. Other Books You May Enjoy

Copying

In the compiler error discussed at the end of the Transferring ownership section of this chapter, we see that the compiler noted that the data value is moved because it does not implement the Copy trait, which is interesting. What does that mean?

For some data types, particularly the primitive types such as integers and floating-point numbers, copying the bytes that represent them on the stack is all that is required to actually make a complete working copy of the data value. In other words, their representation does not refer to anything stored elsewhere in memory or otherwise rely on ownership to keep everything correct.

There are a number of data types in the standard library that could have the Copy trait as far as memory usage is concerned, but make use of ownership to keep other things safe and correct. Examples include data types that represent access to external...
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