Part 3 – Modifying Meshes and Curves in the Geometry Node System
In the third part of this book, you will learn about editing curves and manipulating meshes using the powerful tools provided by the Geometry Node system in Blender. You’ll learn how to add noise to your geometry, along with how to give thickness to curves and make use of Booleans.
This section comprises the following chapters:
- Chapter 8, Editing Curves with Nodes
- Chapter 9, Manipulating Mesh Using Geometry Nodes