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Practical Python Programming for IoT

You're reading from   Practical Python Programming for IoT Build advanced IoT projects using a Raspberry Pi 4, MQTT, RESTful APIs, WebSockets, and Python 3

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Product type Paperback
Published in Nov 2020
Publisher Packt
ISBN-13 9781838982461
Length 516 pages
Edition 1st Edition
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Author (1):
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Gary Smart Gary Smart
Author Profile Icon Gary Smart
Gary Smart
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Toc

Table of Contents (20) Chapters Close

Preface 1. Section 1: Programming with Python and the Raspberry Pi
2. Setting Up your Development Environment FREE CHAPTER 3. Getting Started with Python and IoT 4. Networking with RESTful APIs and Web Sockets Using Flask 5. Networking with MQTT, Python, and the Mosquitto MQTT Broker 6. Section 2: Practical Electronics for Interacting with the Physical World
7. Connecting Your Raspberry Pi to the Physical World 8. Electronics 101 for the Software Engineer 9. Section 3: IoT Playground - Practical Examples to Interact with the Physical World
10. Turning Things On and Off 11. Lights, Indicators, and Displaying Information 12. Measuring Temperature, Humidity, and Light Levels 13. Movement with Servos, Motors, and Steppers 14. Measuring Distance and Detecting Movement 15. Advanced IoT Programming Concepts - Threads, AsyncIO, and Event Loops 16. IoT Visualization and Automation Platforms 17. Tying It All Together - An IoT Christmas Tree 18. Assessments 19. Other Books You May Enjoy

Exploring the publisher-subscriber alternative

Now that we have seen an approach to creating our program using threads, callbacks, and OOP techniques, let's consider a third approach using a publisher-subscriber model.

The code for the publisher-subscriber approach can be found in the chapter12/version3_pubsub folder. You will find four files – the main program, main.py, and three class definitions: LED.py, BUTTON.py, and POT.py.

Please take the time now to stop and read through the code contained in main.py to get a basic understanding of how the program is structured and how it works. Then, proceed to review LED.py, BUTTON.py, and POT.py.

What you will have noticed is that the overall program structure (especially the class files) is very similar to the version2 thread/callback example that we covered in the previous heading.

You may also have realized that this approach is very similar in concept to the publisher/subscribing method...

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