Chapter 9. Blazing Your Own Development Trail
Now that you've learned all the fundamental basics of making games for OUYA, it's time to turn your gaze outward and create a plan that will help you keep learning beyond the content featured in this book. The previous chapter covered the last remaining basics for game development, including polishing mechanics and structure and submitting finished projects to the OUYA marketplace. This chapter will give you a springboard of resources that will teach you how to teach yourself as well as focus on some development methodologies and tricks of the trade used by both indie and professional developers alike.
This chapter will cover the following topics:
Expanding your skills with advanced challenges
Popular game development methodologies
Basic design patterns for large code projects
Getting started with version control
Finding your own answers to questions online
The advanced challenges in the first section of this chapter will offer a starting point and...